October 1 - 3, 2009
 

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Saturday October 3, 2009

Disney's Miramax to trim film slate; 50 jobs
'Real Buzz' welcomes Buzz Lightyear back to Earth
Man arrested, accused of secretly videotaping nude ESPN reporter to appear in federal court
Comics could go mass market with Disney-Marvel

Disney's Miramax to trim film slate; 50 jobs

AP - The Walt Disney Co. said Friday its Miramax Films division will slash the number of movies it produces each year, which it says will lead to "significant cost savings."

The division will now produce about three movies a year, down from the current six to eight, and eliminate 50 jobs in New York and Los Angeles by January.

About 20 employees will remain, mostly at the New York headquarters.

The announcement Friday came two weeks after Disney studio chief Dick Cook said he was stepping down immediately as chairman after nearly four decades with the company.

Daniel Battsek will continue as president of Miramax.

Alan Bergman, president of The Walt Disney Studios, said in a statement that the decision to cut Miramax's movie output "maximizes operating efficiencies and provides significant cost savings" while allowing the division to focus on high-quality entertainment.

Disney bought Miramax in 1993 for $80 million, hoping for the kind of inexpensive hits like "Pulp Fiction" delivered by founding brothers Bob and Harvey Weinstein.

While some of its recent films have brought critical success, Miramax has largely failed to bring in big dollars at the box office. Its latest hit was last December's "Doubt," starring Meryl Streep, which had five Oscar nominations but grossed just over $46 million worldwide.

The Weinsteins left Miramax in 2005 to create The Weinstein Co., which is also struggling under a heavy debt load despite the success of "Inglourious Basterds," which was released in August and has made $244 million worldwide.

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'Real Buzz' welcomes Buzz Lightyear back to Earth

AP - Fresh from "infinity and beyond," Buzz Lightyear received a rocket hero's welcome home Friday, sharing the spotlight with none other than the astronaut for whom the character is named.

The 12-inch action figure that returned last month from a real 15-month space station mission was showered with blue and gold confetti in a parade through Walt Disney World's Magic Kingdom on a warm fall afternoon. Cheering schoolchildren and tourists lined the street, holding signs that read "Buzz is the Best" and "Buzz is Back."

Leading the parade was "the real Buzz" — Apollo 11's Buzz Aldrin — the second man to walk on the moon. Aldrin rode atop a 1969 Camaro convertible, followed by former space station commander Mike Fincke in another classic convertible. Then came Buzz Lightyear in a small, remote-controlled "Toy Story" movie-type car.

Aldrin said he briefed Buzz Lightyear before the doll was launched into space in May 2008 aboard space shuttle Discovery. "I said, now look, don't you forget, I'm the real Buzz," Aldrin said, looking serious.

That's even the name of his Twitter account: therealBuzz.

The Apollo astronaut wore a black T-shirt with the words "Rocket Hero" and the picture of a moonwalker with a flag. Little Buzz was its usual self, although the name tag was peeling a bit after so much time in space and each foot had small blue Velcro dots on the bottom for sticking to spacecraft walls.

The toy flew back to Earth on Discovery on Sept. 11.

Fincke shared the International Space Station for six months with Buzz Lightyear.

"He didn't talk very much," Fincke explained. That's because the toy's batteries were removed for safety reasons. "But more importantly, he didn't eat very much, either, so that left more food for the rest of us. But he kept us happy."

Seriously, though, Fincke said, Buzz Lightyear's flight represented an important education tool. On Friday, NASA launched a contest for children to design a mission patch for Buzz Lightyear; the winner will get a Kennedy Space Center tour and a trip to — where else? — Walt Disney World.

What's next for the longest serving space ranger? Disney is in discussions with the Smithsonian Institution, for a permanent exhibit at the National Air and Space Museum. Aldrin, though, believes Buzz Lightyear should aim for Mars or Phobos, one of the planet's moons. He's pushing that course for NASA's astronauts as well.

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Man arrested, accused of secretly videotaping nude ESPN reporter to appear in federal court

AP - A Chicago-area man arrested at O'Hare airport who is accused of taping surreptitious nude videos of ESPN reporter Erin Andrews was due to appear in federal court late Saturday morning, authorities said.

Michael David Barrett was arrested Friday night as he arrived on a flight from Buffalo, N.Y., the FBI said. He faces federal charges of interstate stalking for taking the videos, trying to sell them to celebrity Web site TMZ and posting the videos online, the FBI said in a statement.

Several TV networks and newspapers aired brief clips or printed screen grabs from the videos in July.

Andrews thanked FBI agents and federal prosecutors for their work on the arrest and said she hoped the case will eventually help others who have been similarly victimized.

"For my part, I will make every effort to strengthen the laws on a State and Federal level to better protect victims of criminal stalking," she said in a statement early Saturday.

The charges against Barrett were filed in Los Angeles, where TMZ is based and where Andrews first became aware of the videos. She is identified in the federal complaint as E.A.

Andrews' attorney, Marshall Grossman, said he called her Friday night with news of the arrest. She was greatly relieved, he said.

"I think she's probably sleeping more soundly tonight than she has since these videos surfaced," Grossman said.

FBI agents said seven of the eight videos posted online were taken through a modified door peephole while the 31-year-old Andrews was alone and undressed in hotel rooms in Nashville, Tenn., in September 2008.

FBI agents said they believe Barrett called many hotels to find out where Andrews was staying and requested a hotel room next to hers. Investigators said the eighth video was likely taken at another hotel, which Andrews couldn't identify.

Agents said Barrett, 48, also made reservations at a Milwaukee hotel where she stayed in July 2008. They found her door's peephole similarly rigged, but he didn't check in at that hotel and the furniture in the room did not match furniture seen on the eighth video.

Barrett tried to sell the videos to TMZ, but an employee there informed Andrews' attorneys, according to the complaint.

FBI agents matched information in the e-mail to Barrett, and also examined telephone records and credit card charges from Barrett's Nashville hotel stay. Agents also concluded that the videos of Andrews were likely recorded from a cell phone camera.

Barrett sought to place Andrews under surveillance to harass and intimidate her, and to cause substantial emotional distress, the federal complaint said. He faces up to five years in federal prison if convicted.

A message left at a phone listing for a Michael D. Barrett in Westmont, Ill., wasn't immediately returned Friday night.

Andrews has covered hockey, college football, college basketball and Major League Baseball for the network since 2004, often as a sideline reporter during games.

A former dance team member at the University of Florida, Andrews was named "sexiest sportscaster" by Playboy magazine in both 2008 and 2009. She has been referred to as "Erin Pageviews" because of the traffic that video clips and photos of her generate, and Playboy magazine named her "sexiest sportscaster" in both 2008 and 2009.

"This is clearly welcome news," ESPN spokesman Josh Krulewitz said of the arrest. "Our thoughts and support continue to be with Erin, who has demonstrated tremendous strength and determination."

The federal complaint said Andrews felt ashamed and embarrassed and has had trouble sleeping and breathing because of the videos. She has also been worried that more secretly taped footage will surface, the complaint said.

Grossman said by telephone Friday night that the videos appeared to have been taped by a serial stalker who followed Andrews from city to city.

"He wasn't an accidental tourist," he said. "He had her in his sights."

Grossman has said Andrews plans to file civil lawsuits against the person who shot the video footage and anyone who publishes the material. He said in a statement Saturday morning that Andrews has worked side by side with law enforcement and a private investigative firm to reconstruct events.

"Erin deserves significant credit for the progress made in solving this case," Grossman said.

Andrews, in an appearance on "The Oprah Winfrey Show" last month, said she thought her career was over once the nude footage of her began circulating on the Internet.

"I kept screaming: 'I'm done. My career is over. I'm done. Get it off. Get it off the Internet,'" she said as she remembered talking to her father. "They thought I was physically injured, (that's) how bad I was screaming."

Andrews returned to the air Sept. 3 as the sideline reporter for ESPN's broadcast of South Carolina at North Carolina State. She is scheduled to work the Auburn-Tennessee game Saturday night in Knoxville, Tenn.

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Comics could go mass market with Disney-Marvel

Reuters - The wall-crawling superheroes and caped vigilantes of Marvel Comics will soon overrun the streets and take to the skies in the more sedate precincts of the Magic Kingdom.

That might not be a bad thing for comic books.

The $4 billion acquisition of Marvel Entertainment Inc (MVL.N) by media giant Walt Disney Co (DIS.N) announced on August 31 could give the publisher a real shot at expanding its niche comic book business to one that has broad, mass-market appeal.

Marvel's new parent Disney, with a media empire spanning radio stations, cable networks, theme parks, toys and movie studios, could expand the limited readership and restricted retail network that have kept the industry in check.

Low growth projections at Marvel Comics, whose library of 5,000 characters includes Spider-Man and X-Men, are reflective of the near-stagnant North American comic book industry, of which it has the largest market share.

"The industry still has to make new inroads if it's to survive -- from distribution right down to the corner comic shop," said Bob Layton, a writer of Marvel's Iron Man stories. "I have no doubt that Disney may bring in a different distribution model."

Disney's experience with characters and its ability to monetize them are expected to add heft to Marvel's comic book business. It also brings with it money, a promise of investments and marketing clout.

"A large number of comic shops in America are dingy, poorly managed venues, akin to porn shops," Layton said. "The comic industry needs easily accessible venues where young people can casually find and purchase comics, either through subsidies or discount incentives."

Comic book publishers such as Marvel and DC Comics, owned by Time Warner (TWX.N), cater to niche customers, usually teenage boys and older males, through specialty stores that only dedicated fans would visit.

"There is a core group of people that are comic book fans," Arvind Bhatia, an analyst with Sterne, Agee & Leach, said. "But to expand that and make it more mass market probably is the biggest challenge."

Disney can certainly expand the audience with mass market appeal, Bhatia said.

The primary means of comic book distribution in North America is the direct market, which was worth about $437 million in 2008, according to comic-book researcher Comichron.com. Under the direct market system, distributors and retailers buy comics from publishers under the condition that they cannot return unsold books.

Marvel has more than 40 percent of the market, followed by DC Comics, according to Diamond Comic Distributors, the largest distributor of comic books in the United States.

The comic book segment contributed more than a fourth of the Marvel's overall revenue in the second quarter. Movies and licensing make up the rest.

"I see the Marvel acquisition by Disney helping to expand the genre of comic books and remove it from the dusty basement of the world," said Sean Creswell, the owner of Capes Comic Book Lounge in Omaha. His shop derives 45 percent of its sales from Marvel.

"I do see Disney stepping in and offering retailers outside of the direct comic book market incentives for selling Marvel products," Creswell said.

Marvel declined an interview request from Reuters.

"For Marvel, the publishing business has been a nice, steady predictable growth business that contrasted nicely with the vagaries of the film business, which is always a lot more volatile," Caris & Co analyst David Miller said.

So far, the route to Marvel characters' gaining mass popularity has been through movies.

"We would expect Disney, because they are a mass marketer, to move it toward more mass market," said Kelly O'Keefe, a branding specialist and managing director of the Virginia Commonwealth University Brandcenter.

Over the years, Disney has evolved from a creator of popular characters to a major media and entertainment brand that makes a lot of revenue from licensing.

"It's all about content," Bhatia said. "And media companies want to have content. Comic books provide some of that. It's one of the ways to be in control of content that you can exploit in different ways, whether it's comic books or movies or toys or video games. It's a quest for content."

The Disney-Marvel deal shines a light on comic books, and any kind of spotlight on comics is good for entertainment companies, said Scott Rosenberg, chairman of Platinum Studios (PDOS.OB), a comic book publishing and licensing company. "A rising tide raises all ships," he said.

Disney can put comic books in supermarkets and give promotional copies away for free with movies, Rosenberg said.

The risk that a comic publisher runs in going mass market, O'Keefe said, is that some of the hard-core audience might drift away to look for alternative comics.

"The challenges are that Disney doesn't take the edge out of Marvel Comics," O'Keefe said. "Marvel Comics have been famous for tackling controversial subjects. You don't want to see the rough edges of Marvel Comics rounded by Disney."

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Friday October 2, 2009

Buzz and Woody Add a Dimension
Disney gets on board with fast-train proposal
Buzz Lightyear Parade at Magic Kingdom Today
Disney's Copyright Wars
Hollywood Watches to See if 3-D Reissue of 'Toy Story' Takes Flight
Disney Channel's Rich Ross headed to the movies
Disney World monorail returns to service following electrical shortage
 
Disney looking for metro Detroit dreamers

Buzz and Woody Add a Dimension

New York Times
 - Imagine taking a Nintendo 64 game and getting it to play on a Wii. That technological task gives an idea of what the staff at Pixar Animation Studios faced in converting 1995’s “Toy Story,” Disney’s first entirely computer-animated feature, and its 1999 sequel into 3-D.

The double feature of “Toy Story” and “Toy Story 2,” which was released on Friday, not only offers another generation of children the chance to see both films in theaters. It also, conveniently, helps prime the promotional pump for next summer’s “Toy Story 3.” For Pixar and its owner, the Walt Disney Company (another new development since the originals appeared), 3-D innovation means the films can be seen as they should have been all along.

“I’ve always been thinking in three dimensions, ever since I started working with computer animation in the early ’80s,” said John Lasseter, chief creative officer of Pixar and Disney Animation Studios and the director of “Toy Story” and “Toy Story 2.” “Within the computer, we’ve created truly three-dimensional environments. We’ve only looked at them with one camera. Therefore it’s a two-dimensional view of that three-dimensional world.”

The production process for a 3-D movie requires the use of two cameras, positioned next to each other, shooting action at the same time to mimic each of the viewer’s eyes. A live-action film not originally shot with two cameras cannot be made into a 3-D film, but in the more malleable world of computer animation, the second camera view can be added. The process involves a bit of virtual time travel.

“We have every scene in ‘Toy Story’ and ‘Toy Story 2’ saved, and so we have this bit of action that is frozen in time, “ Mr. Lasseter said. “If we bring that up in our system, we’re going back in time into that moment.”

Without changing any of the film’s action, Pixar’s 3-D specialists, or stereographers, returned to each frame of the film and virtually placed a second camera next to the original, creating left-eye and right-eye views of the scene. Then all of the scenes were re-rendered in the computer with this additional perspective.

The process of taking the original files from the first two movies and getting them to a place where they could be enhanced was one that Mr. Lasseter called “digital archaeology.” “We had to have some very, very smart people at Pixar go back in and write some software and figure out a way to make it so that those files would render on our current computers,” he said.

It took four months to resurrect the old data and get it in working order. Then, adding 3-D to each of the films took six months per film. (Pixar and Disney declined to talk about the project’s cost.)

One person charged with that task was Bob Whitehill, the lead stereographer. And his role was not just technical; emotional impact also informed some of the changes. “When I would look at the films as a whole, I would search for story reasons to use 3-D in different ways,” he said. “In ‘Toy Story,’ for instance, when the toys were alone in their world, I wanted it to feel consistent to a safer world. And when they went out to the human world, that’s when I really blew out the 3-D to make it feel dangerous and deep and overwhelming.”

The distance Mr. Whitehill would position the second camera from the first would determine the degree of 3-D and which of three types: “in front of screen” (when an object seems to be in the theater with the audience), “at screen” (when the image looks 2-D) and “behind screen” (when the screen seems to be a window with objects in the distance).

But in creating various levels of 3-D, both Mr. Lasseter and Mr. Whitehill were concerned about not overdoing the effects. “We work very hard in all of the Pixar films to not make anything in the imagery that causes people to think of something other than the story,” Mr. Lasseter said.

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Disney gets on board with fast-train proposal

Orlando Sentinel - Florida has received a last-minute boost from Walt Disney World in its bid for $2.5 billion of federal money to build a high-speed train linking Orlando and Tampa.

Disney says it will support a stop at the Orange County Convention Center, as well as provide up to 50acres of free land for a station. For years, Disney wanted any train that might be built to take a straight shot from Orlando International Airport to its parks, with no other stations.

"While many details are still yet to be worked out, we think this project makes sense for our community," Walt Disney World President Meg Crofton wrote in a letter to the state earlier this week.

Disney's backing is important because it could provide millions of riders to the system, helping to underwrite operation costs for the entire 90-mile route.

There will be intense and widespread competition for the $8 billion set aside by the Obama administration and Congress for creating mass-transit systems featuring trains capable of going at least 110 mph. Today, Florida is electronically transmitting its final application to Washington. Nearly 280 pre-applications, from Los Angeles to Boston and many places in between, were submitted earlier this summer, for a total of $102billion in proposals.

No timetable has been set for announcing the winners, but it's clear that most of the requests will not be filled.

Florida proponents, however, are upbeat about the state's chances.

Ed Turanchik, a developer and former Hillsborough County commissioner, called Florida's odds "very good." He runs ConnectUs, a nonprofit formed three months ago with $50,000 donated by a variety of businesses and individuals to promote Florida's high-speed-rail bid.

He maintains the state's decades-long pursuit of a fast train should place Florida at or near the top of the list for those making the decisions at the federal Department of Transportation.

Thanks largely to the work of a defunct high-speed-rail authority, the state has chosen an alignment and completed an environmental-impact study that recently was updated. Florida could start construction within 14 months, with operations beginning late in 2014. Few, if any, of Florida's rivals can make that claim.

"I really think we have the best project in the country. We have all the ingredients," said Nazih Haddad, who oversees the state's proposal for the Florida Department of Transportation.

C.C. "Doc" Dockery, the retired Lakeland insurance magnate who has long worked to bring a fast train to Florida, said Disney's decision to get on board is "big. It really is."

Disney's marketing abilities, he said, "will showcase the first high-speed rail in the U.S. in a way it could never be anywhere else.... What a marvelous opportunity for the Obama administration."

Disney spokeswoman Zoraya Suarez said Disney backs the current plan because it could complement the planned SunRail commuter train that would run from DeLand to Poinciana.

"Our primary concern," Suarez said in an e mail to the Orlando Sentinel, "has always been ensuring that high-speed rail does not prevent our community from building an effective commuter rail system in the future. The proposed route for SunRail would not be impacted by the high-speed rail route that has been selected."

Suarez said Disney would continue offering its Magical Express bus service that takes visitors directly from the airport to hotels on its property. The train, she said, would provide another option.

Crofton's letter did not specify where the station would be located, only that it would be "at or near" the resort. Crofton valued the land at $25 million.

Haddad said the state already owns more than 90 percent of the land needed for the tracks. The property — a 44-foot-wide swath largely down the middle of Interstate 4 — is worth $1 billion, he said.

The terrain, Haddad points out, is flat, which lends itself to speed. And I-4 hosts hundreds of thousands of motorists who daily traipse among Orlando, Lakeland and Tampa — and many of those travelers could be potential passengers.

Stops are planned for Orlando International Airport, the Orange County Convention Center, Walt Disney World near Celebration, Lakeland and the old Morgan Street Jail in downtown Tampa.

One-way fares could be $20, according to ConnectUs. Travel time, including stops, would be about an hour.

Ten corridors were approved in 1991 by the government as eligible for high-speed funding, though there was no money at the time. The Orlando-Tampa route is among that group. Other areas seeking money include Los Angeles to San Francisco, a Midwest hub with Chicago at the center and Washington to New York City.

U.S. DOT spokesman Rob Kulat said agency officials realize there is not enough money to go around, nor enough to fully fund any single venture. This is the beginning, he said, of what could be a 30-year undertaking to enhance rail transit throughout the country.

Florida also is awaiting word on applications it made in August for $270 million to buy the tracks for the planned SunRail commuter train and $30 million to study a high-speed route between Orlando and Miami.

"We're at the point," Kulat said, "of having to sort carefully and going through it."

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Buzz Lightyear Parade at Magic Kingdom Today

Disney News - A parade on Main Street honoring space travelers Buzz Lightyear, Buzz Aldrin and Mike Fincke will be held today on Main Street. They'll be honored at 2:45 p.m. at Magic Kingdom. This Lightyear guy went into space on May 31, 2008, and returned on Sept. 11, 2009, after a stint on the International Space Station.

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Disney's Copyright Wars

Yahoo Finance - Walt Disney Company (NYSE: DIS) has recently won a copyright infringement case running since 1991, relating to the famous animated character ‘Winnie the Pooh.’

In 1930, Stephen Slesinger, a New York television and film producer, acquired the merchandising rights to the Pooh works from author A.A. Milne. Later in 1961, Slesinger transferred the rights to Disney in exchange for a regular royalty. However, the heirs of Slesinger filed a case against Disney, alleging its failure to pay billions in royalties.

The case has been dismissed by the court on the grounds that Stephen Slesinger Inc. had transferred all of its rights to Disney, and had no legal rights to claim any compensation for any infringement.

In a separate story, Walt Disney could face a copyright battle for Marvel characters, having recently agreed to acquire Marvel Entertainment (NYSE: MVL) in a cash and stock deal worth approximately $4 billion.

The children of late artist Jack Kirby, represented by the Los Angeles law firm Toberoff & Associates, have served notices related to copyright termination for 45 characters (including the X-Men, Fantastic Four, Thor and the Hulk) created by the artist to Walt Disney, Marvel Entertainment, Sony Pictures, 20th Century Fox, Paramount Pictures and Universal Pictures.

Jack Kirby died in 1994. Sony Pictures owns movie rights to Spider-Man, and 20th Century Fox owns movie rights to the Fantastic Four and X-Men. Paramount Pictures has a film distribution deal for four upcoming films produced by Marvel, and Universal Pictures has distribution rights to Hulk movies.

Kirby’s children seek to gain control of the characters, which would give them explicit right to license the characters for a fee or to sell them to a new licensee. If Kirby’s children win the copyright claims, Disney may end up losing ownership of many of Marvel's most famous super-hero characters.

The purchase of Marvel Entertainment is Disney's largest acquisition since 2006, when it had purchased Pixar Animation Studios for $7.4 billion. The deal is expected to close by the end of the year.

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Hollywood Watches to See if 3-D Reissue of 'Toy Story' Takes Flight

Wall Street Journal - As Walt Disney Co. rereleases "Toy Story" and "Toy Story 2" this weekend in 3-D, other studios will be watching to see if classic titles in their own vaults might benefit from a 3-D makeover.

While a reissue in 3-D might seem like an easy way to breathe new life into an existing property, the costs and hurdles have led most studios to hold off.

Just a handful of titles would justify the expense of a conversion—titles of the stature of "Star Wars," "Titanic," "Lord of the Rings," and the "Harry Potter" series. All those titles have been tested in 3-D. In 2005, director George Lucas said he aimed to start rereleasing the "Star Wars" movies in 3-D in 2007; the delay underscores some of the complexities at play.

The "Toy Story" reissue will need to take in north of $25 million over its scheduled two-week run to justify the cost of conversion and marketing.

Converting a movie to 3-D currently costs around $10 million. Marketing costs add at least another $15 million.

"The dollars just don't add up at the moment," says Dan Fellman, president of domestic distribution for Time Warner Inc.'s Warner Bros., who has considered everything from "The Wizard of Oz" to "The Matrix" for reissue in 3-D. "Down the road, I'm sure there will be a way."

Legend Films, a San Diego-based 3-D production company, is among those working on less expensive methods to convert existing movies to 3-D that might cost as little as $2 million.

Films that would do well outside the U.S., where an estimated 2,000 3-D screens exist, are also good candidates. Jon Landau, a partner at Lightstorm Entertainment, says the company hopes to bring its 1997 film "Titanic" out in 3-D, but hasn't yet announced a release date. "Titanic," which took in $1.2 billion overseas compared with $600 million domestically, would likely perform strongly in 3-D, executives say.

Titanic producer James Cameron is currently working on his much-anticipated "Avatar," a 3-D fantasy that will be released for the holidays.

Perhaps the biggest hurdle to 3-D releases is finding enough screens. The movies require special projection systems that generally cost about $80,000 each to install. In the U.S., only about 3,000 of the total 40,000 screens are 3-D.

In part that's why the "Toy Story" rerelease is coming out in "shoulder season"—a time when it won't have to compete as hard for space on existing 3-D screens compared with the summer or winter holidays. "We're caught right now in this dilemma where getting off multiple pictures in 3-D at the same time is not optimum," says Chuck Viane, head of theatrical distribution at Disney. Disney's 3-D rerelease could also lay the marketing groundwork for next year's "Toy Story 3."

There are some definite pluses to updating existing movies in 3-D format for theatrical release.

For starters, 3-D movies command a ticket price that's generally $3 higher, even for children.

There's also a chance a rerelease will boost sales of regular two-dimensional DVDs and eventually extend to 3-D versions for home viewing once 3-D TVs become widely available. Currently, few 3-D-ready TVs have been sold in the U.S.

When penetration of 3-D TVs and DVD players reaches 25 million households or so, studios will likely start releasing movies at a rapid clip, studio executives say, the way many dipped back into their catalogs for titles to release in the Blu-ray format.

Some movies would make difficult transitions to 3-D for technical reasons. Newer movies are generally easier to convert, especially animated ones, but tend to have lots of rapid cuts, which can tire the eye unless depths are similar in shot to shot.

The goal of conversion is to create film where "your eyes aren't hunting and pecking, going in and out, trying to find that focal element," says Damian Wader, vice president for business development at conversion company In-Three Inc., of Westlake Village, Calif.

Older movies, in contrast, linger longer on each shot, which "allows you to soak up the 3-D," says Mr. Wader. But many of their effects translate badly.

Rob Moore, vice chairman of Viacom Inc.'s Paramount studio, says he thinks nostalgia can play a large part in building an audience for 3-D rereleases. As the studio mines its vaults for candidates, he said he's hoping the reaction is "Here's a movie I loved, and now I want to share it with my kids."

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Disney Channel's Rich Ross headed to the movies

LATimes - Disney Channel chief Rich Ross will figure prominently in the new management structure at Walt Disney Studios following the ouster of former studio Chairman Dick Cook, according to people close to the situation.

It is unclear whether Walt Disney Co. Chief Executive Bob Iger will discuss Ross' appointment with the company's board of directors at their regularly scheduled meeting tomorrow on the Burbank lot. People believe the announcement could come as soon as next week.

Iger hasn't commented publicly about his plans for the studio, but industry observers speculate he may divvy up Cook's job among two or more executives.

A Disney spokeswoman declined comment.  

Ross' departure from Disney Channel, which he built over the last dozen years into a tween programming juggernaut that reaches nearly 100 million U.S. households, would leave a new management void that would need to be filled in short order.

A person familiar with Iger's thinking said the Disney chief, in naming a new studio head, is looking to create an openness that didn't exist under Cook.  

Iger has been publicly critical of the studio's movie picks and the high cost of some of the films, including Jerry Bruckheimer's money-losing summer 3-D family movie, "G-Force." The studio's most recent big-budget release, "Surrogates," starring Bruce Willis, debuted last weekend with a paltry $14.9 million.

This weekend, the company re-releases Pixar Animation's two "Toy Story" movies in 3-D in a two-week run, followed by the reissue of "Tim Burton's The Nightmare Before Christmas" later this month.

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Disney World monorail returns to service following electrical shortage

Examiner - The Walt Disney World Monorail System resumed service this morning (Oct. 1) after an electrical shortage at the Magic Kingdom platform shut the system down on Sept. 30.

According to Orlando Sentinel reporter Jason Garcia, who broke the news on his Twitter at about 10 a.m., all monorail lines serving Disney World's parks are back in service.

The short in the control tower at the Magic Kingdom, which resulted in smoke, halted a train while it pulled into a station. Guests were able to make it off safely as a tractor towed the train to their stop.

The Magic Kingdom and resort lines went out of service following the short, but the Epcot line remained open.

Taking this safety measure was vital to Disney in order to decrease the chances of another tragedy like the July 5 monorail collision that killed 21-year-old monorail driver Austin Wuennenberg from occurring. Wuennenberg's death was the first fatality in the monorail system's 38 years of service.

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Disney looking for metro Detroit dreamers

Detroit Free Press
 - Detroit area teenagers can apply to be one of 100 students who’ll be selected to be Walt Disney Dreamers, entitling them to spend a week free at Disney World learning careers from culinary arts to set design and show production.

The program is part of an initiative run by entertainer Steve Harvey and Walt Disney World.

The 100 selected high school students will spend four days at Disney from Feb. 11 to 14.

Harvey is looking for students with big dreams. They must be in grades 9 to 12 and submissions must be received by Disney by Friday, Oct. 2.

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Thursday October 1, 2009
HAPPY BIRTHDAY WALT DISNEY WORLD

Disney World brings back free hotel-night packages
Disney World employees to get raise
Jaguars might really be going to Disney World

Museum charts the wonderful world of Disney
Engineers reviewing monorail after smoke, electrical shortage at Disney
Alleged Disney Rapist Faces More Charges
Disney Cruise Line to Alaska filling up fast
Fans can meet Disney star Selena Gomez
Disney turns camera on co-ed soccer

Disney World brings back free hotel-night packages

Orlando Sentinel - Walt Disney World has resurrected its buy-four-get-three-free hotel-night promotion, in a move
likely to cheer consumers but which also suggests the giant resort expects travel demand will remain sluggish well
into 2010.

The new hotel discount isn't quite as deep as the previous version of the promotion, which ran from January to
mid-August when it was replaced by a free-dining deal. For example, only customers who book rooms in Disney's
mid-priced and most expensive resorts can get seven nights for the price of four; people booking the resort's
cheapest hotels, such as Disney's Pop Century Resort, can only get seven nights for the price of five.

But the offer covers travel for nearly five months -- from Nov. 1 until Mach 27 -- with a three-week blackout period
around Thanksgiving and a week-and-half blackout around Christmas. Once the period is complete, Disney World
will have been heavily discounting for 15 months straight.

Earlier this week, when announcing Disney's 2010 "Give a Day, Get a Disney Day" volunteer campaign, Walt
Disney Parks and Resorts Chairman Jay Rasulo acknowledged that the company would have to continue
discounting to get consumers to travel in the midst of a still-struggling economy.

"We made the decision to promote volume over price," Rasulo said. "Frankly, we know that conditions haven’t
changed that much in the economy."

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Disney World employees to get raise

Bizjournals - About 25,000 unionized hourly employees at Walt Disney World represented by the Service Trades Council Union
will be receiving a wage increase effective Oct. 4.

According to a release from the STCU, the increases were negotiated in April 2007 and are the third pay increase
under the current union contract which expires in October 2010.

The increases will range from 4 to 5 percent for most employees. Long-term employees will receive a 45-cents-per-
hour increase, the largest of the annual increases during the three-year agreement.

Another 4,000 tipped employees represented by the STCU will receive increases at the end of the year.

“No one could have predicted the current economic circumstances in 2007 when we negotiated and our members
ratified the contract. But it certainly has paid off as Disney employees will be receiving these raises at the time they
need it the most,” said Harris Raynor, president of the STCU and head of Workers United Local 737.

“We estimate this will add between $15 and $20 million dollars of purchasing power to the Central Florida
marketplace.”

The Service Trades Council Union includes members of Workers United, International Brotherhood of Teamsters,
United Food and Commercial Workers, Unite Here, Transportation and Communication International Union, and
International Alliance of Theatrical and Stage Employees.

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Jaguars might really be going to Disney World

USA Today
 - No member of the Jacksonville Jaguars has ever been accorded the honor of making that "I'm going to Disney World!" proclamation, because the team still hasn't reached its first Super Bowl.

But Jags owner Wayne Weaver is ready to say it, according to the Orlando Sentinel.

Weaver's team is not thriving financially, as is pointed out every time a national TV audience sees the tarped-over sections of the Jaguars home stadium.

Weaver told the Sentinel that if the NFL expands to an 18-game regular season within the next three years that he likely would play at least one game in Orlando.

"There's certainly the possibility that we would play some out-of-market games," Weaver said. "If it happened, Orlando would be the best option and most reasonable location."

Added Weaver: "In the past, we have reached out to try and cultivate that market and haven't had as much success as we would have liked. We probably need to do a better job. That's a given. We are looking at a long-term strategy and thinking out of the box on how we can build a fan base in Orlando."

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Museum charts the wonderful world of Disney

AP - The first picture greeting visitors at the new Walt Disney Family Museum is not of Mickey Mouse or Donald Duck or even Snow White. It is a photo of a nine-month-old Walt Disney.

And the last exhibit in the sleek museum, which opens to the public Thursday after more than six years of preparation, is a series of telegrams and cartoons mourning the death of Disney in 1966.

Though the facility features the first sketch of Mickey Mouse and a room-sized model of Disney's original concept for Disneyland, it is not dominated by princesses and pirates.

Instead, it is a serious look at the genius of Disney, a poor farm boy who became a risk-taking innovator and one of the major cultural influences of the past century.

Unlike Disney theme parks in the US, France, Japan and Hong Kong or the ever-growing fleet of Disney cruise liners, the museum created by the Disney family is aimed at adults -- those who grew up with Disney's creations and who can relive their childhood in the facility's galleries.

"It's really not a children's museum, it's a family museum," said director Richard Benefield. "We think most of the people who come here will be 45 to 65 years old."

Teri McCollum, who wore gold Mickey Mouse ears during a recent sneak preview of the museum, is exactly the type of visitor Benefield expects.

The 52-year-old McCollum said the museum brought back memories of a difficult childhood, and that the original 1928 pencil sketch of Mickey Mouse brought tears to her eyes.

"It's just part of our childhood," she said. "I'd say Walt Disney saved my life. I escaped into Disney, totally escaped into the movies. It helped me cope."

The museum, built in a former military barracks on the decommissioned Presidio base overlooking San Francisco Bay, has something for everyone -- though it probably will be a bit too sophisticated for young children used to the carnival atmosphere of Disney theme parks.

There are original sketches, thousands of artefacts, hundreds of audio clips of Disney explaining his craft.

There are a caseful of Academy Awards, doodles by the artist Salvador Dali and a replica of the ambulance Disney drove in Neufchateau, France, just after World War I. And there are countless pictures and film clips of Disney interacting with his family and fellow animators.

Interactive displays that allow visitors to be part of the creative process, such as syncing music to cartoons, will appeal to a younger crowd -- especially in the tech-savvy Silicon Valley.

"Walt is my hero, he's somebody that had a dream and made it happen. The museum is amazing, it shows him and it shows his dream," said 23-year-old Amber Wagner, a student in forensic science who was wearing Minnie Mouse ears above multiple facial piercings including a lip ring. Wagner has a tattoo of the Disneyland logo on her lower back.

A glass-enclosed pavilion connecting two museum galleries offers a spectacular view of the Golden Gate Bridge -- on days when the iconic bridge is not enrobed in fog.

The Disney family chose San Francisco for the museum after considering Los Angeles, Kansas City or Disney's birthplace of Chicago.

After Disney's death, his family moved to the San Francisco area and stored thousands of his artefacts in a warehouse in the Presidio.

Also, San Francisco has become the global center for animation -- with heavyweights Pixar, DreamWorks and Lucasfilm all based nearby.

Though the 110-million-dollar museum is a paean to Disney, it does not hide his flaws. A corner is devoted to his problems with labor unions, and his handwritten list of favorite foods contains several misspellings.

It highlights his early bankruptcy with an animation studio in Kansas City, and the fact that he traveled to Hollywood with 40 dollars in his pocket.

"I failed," Disney's voice booms in the elevator leading to the main galleries. "I think it's important to have a good, hard failure when you're young."

Benefield said the goal was to present Disney as an artist and innovator, not as the name behind a merchandising behemoth.

"He was just a boy from the farm who moved to the city and made it big -- really big," Benefield said.

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Engineers reviewing monorail after smoke, electrical shortage at Disney

Orlando Sentinel - Walt Disney World's monorail system was only partially operational most of Wednesday following an electrical short at a control booth at the Magic Kingdom's monorail platform.

Smoke was seen after the short, which happened about 10 a.m., witnesses said.

The short caused a train pulling into that station to stop, Disney spokeswoman Zoraya Suarez said. About 25 guests were on that train for about 10 minutes while a tractor towed the train to the station.

Monorail loops to the resorts and Magic Kingdom were closed, she said. The line to Epcot kept running.

Suarez said engineers were reviewing the system.

The Reedy Creek Fire Department arrived about 10:15 a.m. but did not find a fire. No injuries were reported, a sheriff's spokesman said.

Wednesday's incident was the second major one in three months involving Disney's monorails.

In July, monorail pilot Austin Wuennenberg died when two trains collided at Disney's Transportation and Ticket Center — the main station for visitors boarding trains for the Magic Kingdom.

Two weeks ago, Disney made a change to its transportation leadership.

The company moved its transportation maintenance and transportation operations under one leader, Jim Vendur.

Disney's transportation system includes the ferryboats, 300 buses and the 15-mile-long monorail.

The July 5 crash, the first fatal accident in the monorail's 38-year history, triggered multiple investigations, including probes by the National Transportation Safety Board and the U.S. Occupational Safety and Health Administration.

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Alleged Disney Rapist Faces More Charges

WESH - A Volusia County man who sits in jail accused of having sex with a teenager at a Disney World resort earlier this year is facing more charges in a Volusia County case involving two other teenagers.

The Volusia County Sheriff's Office filed criminal charges against Jean Garcia, 29, of Deltona, who is accused of drinking alcohol and smoking marijuana with two teenage girls and kissing and fondling one of the teens. Investigators now want to know if there are other victims out there who came into contact with Garcia.

Two girls, ages 15 and 16, told investigators Garcia would frequently drive past them as they walked to school, waving and honking his car horn.

Early one morning in May, the girls said they accepted a ride from Garcia, and he took them to a house in Deltona, where they smoked marijuana and drank alcohol.

According to the report, Garcia later dropped the girls off at school, but he came back that afternoon after dismissal and picked them up.

Officials said the three then went to a park in Enterprise, and it was there that Garcia is accused of kissing the 15-year-old girl and fondling her breasts over her clothes. The incident was reported to investigators the next day.

Investigators said Garcia initially denied knowing the girls when questioned about whether he gave them a ride or went to the park with them.

Authorities said he later changed his story and admitted giving the girls a ride and being kissed one time by one of the girls, but he insisted nothing else happened.

However, investigators noted that Garcia's story was inconsistent in many of the details.

Investigators obtained an arrest warrant from Circuit Court Judge Frank Marriott on Tuesday charging Garcia with lewd or lascivious conduct and two counts of contributing to the delinquency of a child. Garcia is currently jailed in Orange County on a sexual battery charge.

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Disney Cruise Line to Alaska filling up fast

Examiner - In response to guest demand, Disney Cruise Lines opened up Alaska for sailings of the Disney Wonder in 2011 for the first time ever earlier this month. 

The four month season in the summer of 2011 was uncharted territory for Disney, trying something different with departures from Vancouver.  Selling at a brisk pace, fans of the cruise line are lining up to take advantage of what might be a one time shot at doing Alaska the Disney way. 

As other cruise lines go to court with the state over a $50 per head tax they feel is unjust, capacity on most lines has been cut from what it once was with eyes on future cuts and less sailings in 2011.  With prices starting at $939 per person (plus taxes) for an inside cabin, seasoned cruisers know Disney is putting a lot of faith in the brand and loyal guests to come along for the ride.  That starting price is considerably higher, 20 to 30% more, than other lines struggling to fill their ships. 

It looks like they will fill the short May 3rd to September 6th season's sailings though with cabins being booked quickly. 

Booking which started on September 28th is jamming phone lines still today at the DCL reservation center. We suggest calling early for the least waiting time.

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Fans can meet Disney star Selena Gomez

OCRegister - Costa Mesa Fans of Disney star Selena Gomez will have an opportunity to meet the actress and singer during an appearance at South Coast Plaza this weekend.

Guests who purchase or bring in a copy of her CD, "Kiss and Tell" can meet Gomez from 1 to 4 p.m. Saturday in the Carousel Court near The Disney Store.

Radio Disney will be there at 11 a.m. to 4 p.m. playing music and giving away prizes.

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Disney turns camera on co-ed soccer

The News Journal
 - On regular days, eighth-grader Colby Ciarrocca plays on her soccer team at H.B. du Pont Middle School in Hockessin. But on Wednesday morning, she was also an actress who looked unblinkingly into the camera and delivered her lines with all the determination of prepping for a big game.

"We are the Warriors. And we play soccer -- co-ed soccer," she said, as a boom operator held a microphone above her head during filming on the school's soccer field.

The camera crew was filming a segment for the Disney Channel's "Get'cha Head in the Game,"a series of documentary-like shorts about sports that air during promotional breaks.

"I think it's really exciting, because I always watch the Disney Channel, and it's going to be really cool seeing myself on TV," said Ciarrocca, 13, who plays center midfield on the team.

Director Glen Owen, who owns Atlanta-based Classified Films and shoots "Get'cha Head in the Game" segments all over the country for Disney, said he searched the Internet looking for a co-ed soccer team at a middle school and discovered the Warriors. He subsequently learned about the Falcons of Stanton Middle School, another co-ed soccer team in the Red Clay Consolidated School District, and decided to film both teams, including practicing and playing each other.

"There aren't many middle school co-ed soccer teams in the country," he said.

Producer Stan Vaughan said the Delaware shoot was the final feature in a package of 12 two- to three-minute segments on athletes ages 10 to 14 that will begin airing later this year. Other segments, shot mainly over the summer, included bowling in Nashville, Tenn., competitive cheerleading in Atlanta, Ultimate Frisbee in Seattle and skateboarding in San Diego and Phoenix.

For one day at least, the spotlight was on Delaware and the excitement of grabbing some national exposure and being seen by millions of people was palpable.

"I think it's an exciting opportunity for the school district itself to be showcased," said Michael Hanley, principal at Stanton Middle School. "The students, I'm almost peeling them off the ceiling they're so excited. They're incredibly proud of what they're doing."

Of course, when Hollywood calls, everyone has to answer. And Ciarrocca was not the only soccer player who was given a star turn during the shooting at H.B. du Pont Middle School. Fellow eighth-grader Nick Musacchio, 13, also breezed through a session on camera, giving credit to the girls on his team for playing just as passionately and intensely as the boys do.

"It's really interesting, because I've never been on camera or TV before," he said afterward. "It makes you like think how the movie stars do roles and stuff. It's really cool."

School head soccer coach Mike Przywara, who got a call from the director three weeks ago asking to come to Hockessin to film, also got a chance to shine, explaining on camera how both boys and girls benefit from playing soccer together at that age.

"I think the girls definitely learn about being physical," he said. "The boys learn from the girls ... They actually play a little more physically as well. They see the girls, and they say, 'They're not going to take advantage of me.' "

Vaughan said segments such as the one on co-ed soccer are meant to inspire young viewers.

"They're just kind of motivational things appealing to young kids, trying to get them off the couch," he said. "Maybe they'll respond to some of these spots and say, 'Hey, that would be fun.' "

Viewers will have plenty of time to check out the film clip.

"It will likely begin airing in November, and it will air repeatedly over the course of the next few years during Disney's promo breaks," Owen said.

Melody McNulty, of Hockessin, whose daughter Haley plays on the Warriors, said the team should look its best on camera, because the team just ordered new uniforms, and the timing couldn't have been any better if the school had its own theatrical costume department.

"We already ordered them before any of this came about," said McNulty, who lines the field before games and refers to herself as the school's soccer mom. "We just rushed the order."

Of course, when Hollywood calls, everyone has to answer. And Ciarrocca was not the only soccer player who was given a star turn during the shooting at H.B. du Pont Middle School. Fellow eighth-grader Nick Musacchio, 13, also breezed through a session on camera, giving credit to the girls on his team for playing just as passionately and intensely as the boys do.

"It's really interesting, because I've never been on camera or TV before," he said afterward. "It makes you like think how the movie stars do roles and stuff. It's really cool."

School head soccer coach Mike Przywara, who got a call from the director three weeks ago asking to come to Hockessin to film, also got a chance to shine, explaining on camera how both boys and girls benefit from playing soccer together at that age.

"I think the girls definitely learn about being physical," he said. "The boys learn from the girls ... They actually play a little more physically as well. They see the girls, and they say, 'They're not going to take advantage of me.' "

Vaughan said segments such as the one on co-ed soccer are meant to inspire young viewers.

"They're just kind of motivational things appealing to young kids, trying to get them off the couch," he said. "Maybe they'll respond to some of these spots and say, 'Hey, that would be fun.' "

Viewers will have plenty of time to check out the film clip.

"It will likely begin airing in November, and it will air repeatedly over the course of the next few years during Disney's promo breaks," Owen said.

Melody McNulty, of Hockessin, whose daughter Haley plays on the Warriors, said the team should look its best on camera, because the team just ordered new uniforms, and the timing couldn't have been any better if the school had its own theatrical costume department.

"We already ordered them before any of this came about," said McNulty, who lines the field before games and refers to herself as the school's soccer mom. "We just rushed the order."

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